The goals of the first books on Japanese animation published in English – Antonia Levi’s Samurai From Outer Space: Understanding Japanese Animation (1996), Susan Napier’s Anime From Akira to Princess Mononoke: Experiencing Contemporary Japanese Animation (2001), and Patrick Drazen’s Anime Explosion! The What? Why? & Wow! of Japanese Animation (2002) – were fairly modest, and limited simply to describing the major features and themes that are present throughout anime. The books that individual authors have published on anime since then have been more elaborate, with focuses on themes such as “fan communities” and the “anime media mix”, and in-depth theoretical approaches as with Thomas Lamarre’s The Anime Machine. The exceptions have been 2009’s The Rough Guide to Anime and the 2013 Kamera Books handbook Anime (essentially, a listing of major directors.creators and major films/series). But, no such thing as a current/contemporary critical overview of Japanese animation, from an academic expert but aimed at a general audience, existed – until now.
Anime: A Critical Introduction is a new entry in Bloomsbury Publishing‘s “Film Genres” series that also includes volumes on “Fantasy Film”, “Teen Film”, “Science Fiction Film”, and “Historical Film”. Fittingly, the approach that it takes emphasizes the genres within Japanese animation, such as science fiction, horror, shone and shojo, and the separate and unique “Ghibli Genre”, while acknowledging that genres, as concepts and categories are constructed by both creators, audiences, and third parties such as the media, and are subject to change/evolution over time. In its discussion of anime as a particular “cultural phenomenon” and a “globally significant category of animation”, the author also makes sure to introduce a historical perspective that places “anime” as we usually think of it into the broader context of “Japanese animation”, and to engage with the work of both English-language and Japanese anime scholars, including the ones mentioned above.